First part:
Camera target and car shares same path. The camera has different path. Same thing as in previous animation, same use of animation path constrain. This bit was separate because i had to create new path for car stopping by the palace otherwise it would have flied like camera target. And it would not look to have a car that is going to palace while zooming to the palace when i just left one car behind the frame.

Second part:
Have separate path for the car. The steering control is moved at certain frames to imitate the steering.

Third part:
Was used to remove wheel rotation using curve editor when car is stopped. At this part wheel rotation at its Y axis was removed from whole scene.

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