Ice palace scene is made out of three rendered parts. First part is showing car, then camera turns to the ice palace and zoom to it and rotates around it. Second part is when car comes back in the frame and stops. Third part is camera zooming out of the palace with car standing at same place.
First part:
Camera target and car shares same path. The camera has different path. Same thing as in previous animation, same use of animation path constrain. This bit was separate because i had to create new path for car stopping by the palace otherwise it would have flied like camera target. And it would not look to have a car that is going to palace while zooming to the palace when i just left one car behind the frame.
Second part:
Have separate path for the car. The steering control is moved at certain frames to imitate the steering.
Third part:
Was used to remove wheel rotation using curve editor when car is stopped. At this part wheel rotation at its Y axis was removed from whole scene.
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