The first task was to animate the bouncing ball. The sphere was created using a sphere primitive object. The animation was created by pressing autokey button at the bottom of the timeline and adjusting sphere position at different frames. To make animation continious the cycle curve parameter was applied by selecting sphere and going to graph editors> Track view - Curve editor > select axis along which object is animated >parameter curve out-of-range types > cycle.
Then two more spheres were added to scene as instances. The animation length and start of each sphere was changed by going to Graph Editors> Track view - Dope Sheet.
The second test uses object and the path. The object teapot was constrainted to the path trough Animation> Constraints> Path constrain. The "follow" checkbox was selected in path parameters rollout to make teapot follow the path instead of just moving along it
The camera was added to scene and camera's target was constrainted to the teapot in order to get camera follow the teapot. The extra path was created for the camera to get more movement. Finally extra objects were added to the scene and applied with materials.
Animated:
not bad mate with the teapot in the video clip
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